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5dbe1b1cbf
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MADE SO MAIN MENU MUSIC DOESNT PERSIST UPON STARTING THE GAME :,)
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2026-02-16 19:56:21 -03:00 |
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7eece4409c
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fade in at the start
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2026-02-16 19:34:29 -03:00 |
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92e5da0daa
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big edits and additions to cg_deadbody scene
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2026-02-16 18:32:37 -03:00 |
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2985cf6793
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sound touchup for finale, cg and sound for takeover
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2026-02-16 16:46:13 -03:00 |
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f49c8ea05d
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inconspicuous -> unremarkable because i use conspicuous like five lines later ww
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2026-02-16 14:16:26 -03:00 |
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6b54e6473a
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added to receptionist scene, changed the outside bg to black
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2026-02-16 14:14:43 -03:00 |
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204883aad7
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sound stuff all over
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2026-02-16 14:11:16 -03:00 |
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ab37102ee6
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epilogue music
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2026-02-16 14:02:00 -03:00 |
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daeb29d03c
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another ambient track
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2026-02-16 12:42:54 -03:00 |
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b8f254e70a
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heartbeats
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2026-02-16 11:48:50 -03:00 |
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3e9585cf4e
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?????? what the fuck was that
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2026-02-16 11:38:18 -03:00 |
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b00b099e0d
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clipped evil.mp3 so it looped correctly, trash sounds and drip ambient in bathroom scene
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2026-02-16 11:14:29 -03:00 |
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5a34ad7b17
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made the song stop at some point lol
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2026-02-13 20:11:09 -03:00 |
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af1ea18acb
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sound + made some (probably placeholder) drones
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2026-02-13 20:09:40 -03:00 |
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ee64ba5219
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act 1 start rewrite
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2026-02-13 18:50:40 -03:00 |
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f8a0a9f838
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made & implemented portraits for the receptionist incidental
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2026-02-13 17:43:48 -03:00 |
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f0e7461b0e
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snipped redundant instance of truecenter
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2026-02-13 15:47:03 -03:00 |
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a11480f8fe
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made the missing bg!! and a zoom in effect for it as well
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2026-02-13 15:37:19 -03:00 |
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584908f970
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added some missing sound effects... because looking at the game menu code was making me feel bad bad things
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2026-02-11 19:44:28 -03:00 |
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89effa7299
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quick 2nd round of editing before i go messing around with UI
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2026-02-11 12:19:27 -03:00 |
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c7ec292cfb
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first round of oomfie editing
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2026-02-11 10:36:41 -03:00 |
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d9bdc90a68
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the stupid knave ameworm did not know the game doesnt compile if you put spaces in the version name
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2026-02-10 21:16:01 -03:00 |
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02d54d9a11
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ending static less long so the audio doesnt cut off
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2026-02-10 21:11:42 -03:00 |
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4ad55661a6
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That's not supposed to be a comma
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2026-02-10 21:10:05 -03:00 |
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2f91032824
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fixed a few wrong bouncetransitions at epilogue, made the title fadein take longer, Buncha Placeholders
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2026-02-10 21:06:44 -03:00 |
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f56615e074
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first draft of the epilogue done....??
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2026-02-10 21:02:53 -03:00 |
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c9b373394e
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standardized styling of mentions of null in text
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2026-02-10 20:34:07 -03:00 |
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22155b14b3
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another little chunk of epilogue, about to embark on a sidequest tho
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2026-02-10 20:31:56 -03:00 |
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3a3e56b423
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started at epilogue but abt to go take a shower ww
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2026-02-10 19:47:55 -03:00 |
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d191bca3f3
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added a ton of the missing backgrounds, changed intersection to fit more closely with street
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2026-02-10 19:40:03 -03:00 |
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26d6aabdeb
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title sequence added to finale
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2026-02-10 19:02:26 -03:00 |
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4e6be17c1a
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first draft of finale sequence finished
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2026-02-10 17:06:21 -03:00 |
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95e09d6fb8
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standardized spacing between lines
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2026-02-10 15:51:09 -03:00 |
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de4f23e7d1
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initialized
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2026-02-10 15:30:14 -03:00 |
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