Commit graph

45 commits

Author SHA1 Message Date
92e5da0daa big edits and additions to cg_deadbody scene 2026-02-16 18:32:37 -03:00
2985cf6793 sound touchup for finale, cg and sound for takeover 2026-02-16 16:46:13 -03:00
f49c8ea05d inconspicuous -> unremarkable because i use conspicuous like five lines later ww 2026-02-16 14:16:26 -03:00
6b54e6473a added to receptionist scene, changed the outside bg to black 2026-02-16 14:14:43 -03:00
204883aad7 sound stuff all over 2026-02-16 14:11:16 -03:00
ab37102ee6 epilogue music 2026-02-16 14:02:00 -03:00
691212e300 tagged track (i forgot lol) 2026-02-16 12:45:03 -03:00
daeb29d03c another ambient track 2026-02-16 12:42:54 -03:00
b8f254e70a heartbeats 2026-02-16 11:48:50 -03:00
3e9585cf4e ?????? what the fuck was that 2026-02-16 11:38:18 -03:00
b00b099e0d clipped evil.mp3 so it looped correctly, trash sounds and drip ambient in bathroom scene 2026-02-16 11:14:29 -03:00
5a34ad7b17 made the song stop at some point lol 2026-02-13 20:11:09 -03:00
af1ea18acb sound + made some (probably placeholder) drones 2026-02-13 20:09:40 -03:00
ee64ba5219 act 1 start rewrite 2026-02-13 18:50:40 -03:00
f8a0a9f838 made & implemented portraits for the receptionist incidental 2026-02-13 17:43:48 -03:00
f0e7461b0e snipped redundant instance of truecenter 2026-02-13 15:47:03 -03:00
a11480f8fe made the missing bg!! and a zoom in effect for it as well 2026-02-13 15:37:19 -03:00
dece967747 missing CGs done... only asset left should be the reception desk now 2026-02-12 16:39:57 -03:00
be16139296 edited game menu screen, as well as some menu spacing and accent colors to fit 2026-02-11 20:17:28 -03:00
584908f970 added some missing sound effects... because looking at the game menu code was making me feel bad bad things 2026-02-11 19:44:28 -03:00
aef411dd0b did my evil magic number tricks to create a nicer(?) main menu screen 2026-02-11 15:41:15 -03:00
b547300d72 removed speech bubble code cus that shit is neeeever getting used 2026-02-11 15:09:58 -03:00
f0af2fd756 added main menu image, put all the main menu navigation under main menu screen code 2026-02-11 15:08:09 -03:00
061bd6fb92 snipped unused code for showing the version number in the main menu 2026-02-11 14:17:31 -03:00
c89e972253 readded ADV quick menu with its own style, turned button text back from all caps 2026-02-11 13:52:23 -03:00
09b9e4742b fixed issue where the buttons would linger at the top left of the screen between mode transitions 2026-02-11 13:43:56 -03:00
74bf842d73 added borders to the NVL quickmenu 2026-02-11 13:25:48 -03:00
dbe058ca9f disappearified ADV quick menu for now 2026-02-11 12:43:39 -03:00
c16ca372ba implemented NVL and ADV having different quickmenus! 2026-02-11 12:38:28 -03:00
89effa7299 quick 2nd round of editing before i go messing around with UI 2026-02-11 12:19:27 -03:00
c7ec292cfb first round of oomfie editing 2026-02-11 10:36:41 -03:00
d9bdc90a68 the stupid knave ameworm did not know the game doesnt compile if you put spaces in the version name 2026-02-10 21:16:01 -03:00
02d54d9a11 ending static less long so the audio doesnt cut off 2026-02-10 21:11:42 -03:00
4ad55661a6 That's not supposed to be a comma 2026-02-10 21:10:05 -03:00
2f91032824 fixed a few wrong bouncetransitions at epilogue, made the title fadein take longer, Buncha Placeholders 2026-02-10 21:06:44 -03:00
f56615e074 first draft of the epilogue done....?? 2026-02-10 21:02:53 -03:00
c9b373394e standardized styling of mentions of null in text 2026-02-10 20:34:07 -03:00
22155b14b3 another little chunk of epilogue, about to embark on a sidequest tho 2026-02-10 20:31:56 -03:00
3a3e56b423 started at epilogue but abt to go take a shower ww 2026-02-10 19:47:55 -03:00
d191bca3f3 added a ton of the missing backgrounds, changed intersection to fit more closely with street 2026-02-10 19:40:03 -03:00
26d6aabdeb title sequence added to finale 2026-02-10 19:02:26 -03:00
edb9da1d96 nuked saves and cache cus i forgot gitignore til now :p :p :p 2026-02-10 17:07:39 -03:00
4e6be17c1a first draft of finale sequence finished 2026-02-10 17:06:21 -03:00
95e09d6fb8 standardized spacing between lines 2026-02-10 15:51:09 -03:00
de4f23e7d1 initialized 2026-02-10 15:30:14 -03:00