added borders to the NVL quickmenu

This commit is contained in:
ameworm 2026-02-11 13:25:48 -03:00
parent dbe058ca9f
commit 74bf842d73
3 changed files with 27 additions and 6 deletions

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gui/quick_button.png Normal file

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@ -241,6 +241,8 @@ style choice_button_text is default:
## The quick menu is displayed in-game to provide easy access to the out-of-game
## menus.
screen quick_menu():
## Ensure this appears on top of other screens.
@ -259,10 +261,29 @@ screen quick_menu():
if mode == "say":
style "quick_menu"
textbutton _("Back") action Rollback()
textbutton _("History") action ShowMenu('history')
textbutton _("Skip") action Skip() alternate Skip(fast=True, confirm=True)
textbutton _("Auto") action Preference("auto-forward", "toggle")
frame:
background Frame("gui/quick_button.png", 6, 6, 6, 6)
padding (10, 3, 10, 8)
textbutton _("BACK") action Rollback()
frame:
background Frame("gui/quick_button.png", 6, 6, 6, 6)
padding (10, 3, 10, 8)
textbutton _("HISTORY") action ShowMenu('history')
frame:
background Frame("gui/quick_button.png", 6, 6, 6, 6)
padding (10, 3, 10, 8)
textbutton _("SKIP") action Skip() alternate Skip(fast=True, confirm=True)
frame:
background Frame("gui/quick_button.png", 6, 6, 6, 6)
padding (10, 3, 10, 8)
textbutton _("AUTO") action Preference("auto-forward", "toggle")
# textbutton _("Save") action ShowMenu('save')
# textbutton _("Q.Save") action QuickSave()
# textbutton _("Q.Load") action QuickLoad()
@ -289,8 +310,8 @@ style quick_menu:
# yalign 1.0
style quick_menu_nvl:
xalign 0.90
yalign 0.93
xalign 0.92
yalign 0.95
style quick_button:
properties gui.button_properties("quick_button")

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