diff --git a/gui/quick_button.png b/gui/quick_button.png new file mode 100644 index 0000000..4a4c957 Binary files /dev/null and b/gui/quick_button.png differ diff --git a/screens.rpy b/screens.rpy index 32f016a..bbfe804 100644 --- a/screens.rpy +++ b/screens.rpy @@ -241,6 +241,8 @@ style choice_button_text is default: ## The quick menu is displayed in-game to provide easy access to the out-of-game ## menus. + + screen quick_menu(): ## Ensure this appears on top of other screens. @@ -259,10 +261,29 @@ screen quick_menu(): if mode == "say": style "quick_menu" - textbutton _("Back") action Rollback() - textbutton _("History") action ShowMenu('history') - textbutton _("Skip") action Skip() alternate Skip(fast=True, confirm=True) - textbutton _("Auto") action Preference("auto-forward", "toggle") + frame: + background Frame("gui/quick_button.png", 6, 6, 6, 6) + padding (10, 3, 10, 8) + + textbutton _("BACK") action Rollback() + + frame: + background Frame("gui/quick_button.png", 6, 6, 6, 6) + padding (10, 3, 10, 8) + + textbutton _("HISTORY") action ShowMenu('history') + + frame: + background Frame("gui/quick_button.png", 6, 6, 6, 6) + padding (10, 3, 10, 8) + + textbutton _("SKIP") action Skip() alternate Skip(fast=True, confirm=True) + + frame: + background Frame("gui/quick_button.png", 6, 6, 6, 6) + padding (10, 3, 10, 8) + + textbutton _("AUTO") action Preference("auto-forward", "toggle") # textbutton _("Save") action ShowMenu('save') # textbutton _("Q.Save") action QuickSave() # textbutton _("Q.Load") action QuickLoad() @@ -289,8 +310,8 @@ style quick_menu: # yalign 1.0 style quick_menu_nvl: - xalign 0.90 - yalign 0.93 + xalign 0.92 + yalign 0.95 style quick_button: properties gui.button_properties("quick_button") diff --git a/screens.rpyc b/screens.rpyc index 93d27a0..4fea07d 100644 Binary files a/screens.rpyc and b/screens.rpyc differ