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74bf842d73
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| dbe058ca9f | |||
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| 89effa7299 | |||
| c7ec292cfb |
8 changed files with 65 additions and 26 deletions
BIN
gui.rpyc
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gui.rpyc
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gui/quick_button.png
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gui/quick_button.png
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options.rpyc
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options.rpyc
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screens.rpy
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screens.rpy
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@ -241,25 +241,53 @@ style choice_button_text is default:
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## The quick menu is displayed in-game to provide easy access to the out-of-game
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## The quick menu is displayed in-game to provide easy access to the out-of-game
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## menus.
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## menus.
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screen quick_menu():
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screen quick_menu():
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## Ensure this appears on top of other screens.
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## Ensure this appears on top of other screens.
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zorder 100
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zorder 100
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$ mode = renpy.get_mode()
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if quick_menu:
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if quick_menu:
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hbox:
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hbox:
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style_prefix "quick"
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style_prefix "quick"
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if mode == "nvl":
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style "quick_menu_nvl"
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if mode == "say":
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style "quick_menu"
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style "quick_menu"
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textbutton _("Back") action Rollback()
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frame:
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textbutton _("History") action ShowMenu('history')
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background Frame("gui/quick_button.png", 6, 6, 6, 6)
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textbutton _("Skip") action Skip() alternate Skip(fast=True, confirm=True)
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padding (10, 3, 10, 8)
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textbutton _("Auto") action Preference("auto-forward", "toggle")
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textbutton _("Save") action ShowMenu('save')
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textbutton _("BACK") action Rollback()
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textbutton _("Q.Save") action QuickSave()
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textbutton _("Q.Load") action QuickLoad()
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frame:
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textbutton _("Prefs") action ShowMenu('preferences')
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background Frame("gui/quick_button.png", 6, 6, 6, 6)
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padding (10, 3, 10, 8)
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textbutton _("HISTORY") action ShowMenu('history')
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frame:
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background Frame("gui/quick_button.png", 6, 6, 6, 6)
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padding (10, 3, 10, 8)
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textbutton _("SKIP") action Skip() alternate Skip(fast=True, confirm=True)
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frame:
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background Frame("gui/quick_button.png", 6, 6, 6, 6)
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padding (10, 3, 10, 8)
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textbutton _("AUTO") action Preference("auto-forward", "toggle")
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# textbutton _("Save") action ShowMenu('save')
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# textbutton _("Q.Save") action QuickSave()
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# textbutton _("Q.Load") action QuickLoad()
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# textbutton _("Prefs") action ShowMenu('preferences')
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## This code ensures that the quick_menu screen is displayed in-game, whenever
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## This code ensures that the quick_menu screen is displayed in-game, whenever
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@ -274,8 +302,16 @@ style quick_button is default
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style quick_button_text is button_text
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style quick_button_text is button_text
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style quick_menu:
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style quick_menu:
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xalign 0.5
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# hacky way to make them not show up for now but i dont really gaf. its easier than any of the other implementations ive played with so far
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yalign 1.0
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xpos 50000
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ypos 50000
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# xalign 0.5
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# yalign 1.0
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style quick_menu_nvl:
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xalign 0.92
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yalign 0.95
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style quick_button:
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style quick_button:
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properties gui.button_properties("quick_button")
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properties gui.button_properties("quick_button")
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BIN
screens.rpyc
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screens.rpyc
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script.rpy
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script.rpy
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@ -129,10 +129,10 @@ label prologue:
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nvl clear
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nvl clear
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scene cg_meeting_empty with dissolve
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scene cg_meeting_empty with dissolve
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nvlnarrator "Turned to the side like this, my negligence stares back at me in full display by way of the sheer state of disrepair I've left every inch of my apartment in.{w} But even now I can't bring myself to
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nvlnarrator "Turned to the side like this, my negligence stares back at me in full display by the way of the sheer state of disrepair I've left every inch of my apartment in.{w} But even now I can't bring myself to
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care. I get overwhelmed enough just making sure I'm home safe from work already..."
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care. I get overwhelmed enough just making sure I'm home safe from work already..."
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nvlnarrator "For a dead-end like me, a living situation like this is nothing short of suitable, though if whatever is troubling my body now happens to take my life, I'll definitely have wished to die with my
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nvlnarrator "For a dead-end like me, a living situation like this is nothing short of suitable, though if whatever is troubling my body now happens to take my life, I'll definitely have wished to die with my
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sights set on something a bit more beautiful."
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sight set on something a bit more beautiful."
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scene cg_meeting_empty with dissolve
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scene cg_meeting_empty with dissolve
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stop ambient fadeout 1.0
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stop ambient fadeout 1.0
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$renpy.pause(0.5)
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$renpy.pause(0.5)
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@ -174,9 +174,9 @@ label prologue:
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null "But all I feel is that I'm happy to meet you..."
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null "But all I feel is that I'm happy to meet you..."
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null "And that somehow...{w} hm,{w} how should I put it?"
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null "And that somehow...{w} hm,{w} how should I put it?"
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advnarratorslow "Before she spoke, I could already tell what she meant."
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advnarratorslow "Before she spoke, I could already tell what she meant."
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advnarratorslow "That even with this distance, the physical distance, between me and her..."
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advnarratorslow "That even with this distance, this physical distance, between me and her..."
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advnarratorslow "It felt somehow like we were within each other."
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advnarratorslow "It felt somehow like we were within each other."
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advnarratorslow "Now somehow aware of how quickly I came to understand, she nods and smiles at me."
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advnarratorslow "Now, somehow aware of how quickly I came to understand, she nods and smiles at me."
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null "It seems crazy, right?{w} Well, I think I must be inside you or something..."
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null "It seems crazy, right?{w} Well, I think I must be inside you or something..."
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advnarratorslow "With this in mind, it's hard not to start connecting the dots."
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advnarratorslow "With this in mind, it's hard not to start connecting the dots."
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advnarratorslow "The pain, starting from my forehead."
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advnarratorslow "The pain, starting from my forehead."
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@ -234,7 +234,7 @@ label act1_part1:
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nvlnarrator "Every time I think about it, it bothers me.{w} Just what year are we in that I have to haul my ass to an office to sign this kind of thing?{w} What reason could there even be to do something so
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nvlnarrator "Every time I think about it, it bothers me.{w} Just what year are we in that I have to haul my ass to an office to sign this kind of thing?{w} What reason could there even be to do something so
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inconvenient?"
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inconvenient?"
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nvlnarrator "I guess the corporate ladder thrives off inconveniencing the people it leeches from.{w} Tire me out, lay me off, and then finally make it so I can't be bothered to get my dues, right?"
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nvlnarrator "I guess the corporate ladder thrives off inconveniencing the people it leeches from.{w} Tire me out, lay me off, and then finally make it so I can't be bothered to get my dues, right?"
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nvlnarrator "Even at a time where things are at their most comfortable, these kinds of exploiters will find problems to create for people.{w} Inconvenience everyone, then sell them ways to stay stagnant and
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nvlnarrator "Even at a time where things are at their most comfortable, these kinds of exploiters will find problems to create for people.{w} To inconvenience everyone, then sell them ways to stay stagnant and
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unflinching, hardly ever mustering up a thought of their own."
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unflinching, hardly ever mustering up a thought of their own."
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nvlnarrator "...{w} The world is doomed.{w} I want to be taken away by catastrophe already."
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nvlnarrator "...{w} The world is doomed.{w} I want to be taken away by catastrophe already."
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nvlnarrator "But I might as well live while I'm here."
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nvlnarrator "But I might as well live while I'm here."
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@ -249,7 +249,7 @@ label act1_part1:
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thrown about in ample amounts."
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thrown about in ample amounts."
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nvlnarrator "Everything that could be piled up is piled up.{w} There are a few pockets of trash that might as well be makeshift pillars.{w} Even in the rim of my own bed sits a pillar of filth."
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nvlnarrator "Everything that could be piled up is piled up.{w} There are a few pockets of trash that might as well be makeshift pillars.{w} Even in the rim of my own bed sits a pillar of filth."
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scene kitchen with dissolve
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scene kitchen with dissolve
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nvlnarrator "I used to tell myself the day would come where I'd regain my energy and bring it all back the way it should be, but by now I've accepted it...{w} I will die taking in these sights, and smelling this
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nvlnarrator "I used to tell myself the day would come where I'd regain my energy and bring it all back to the way it should be, but by now I've accepted it...{w} I will die taking in these sights, and smelling this
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very stale moldy air."
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very stale moldy air."
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nvl clear
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nvl clear
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@ -412,8 +412,8 @@ label act1_part1:
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eyes has only changed more."
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eyes has only changed more."
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nvlnarrator "I'm sure the same questions would come up in anyone's mind...{w} really, it makes me kind of self-aware to give them any space in my brain...{w} but how would someone in this position not start to
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nvlnarrator "I'm sure the same questions would come up in anyone's mind...{w} really, it makes me kind of self-aware to give them any space in my brain...{w} but how would someone in this position not start to
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question where their self begins and ends?"
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question where their self begins and ends?"
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nvlnarrator "When I see that parasite standing right beside me in the mirror, is it an extension of me?{w} If this burden only I can carry a part of me, could that be said of anyone?"
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nvlnarrator "When I see that parasite standing right beside me in the mirror, is it an extension of me?{w} If this burden only I can carry is a part of me, could that be said of anyone?"
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nvlnarrator "I guess it's hard to compare when most other people's problems have the decency not to talk back to them.{w} And it's hard to imagine something so evil coming out of me...{w} What could I have done
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nvlnarrator "I guess it's hard to compare when most of other people's problems have the decency not to talk back to them.{w} And it's hard to imagine something so evil coming out of me...{w} What could I have done
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to deserve something like that?"
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to deserve something like that?"
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nvl clear
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nvl clear
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@ -425,7 +425,7 @@ label act1_part1:
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nvl clear
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nvl clear
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nvlnarrator "Haaaah..."
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nvlnarrator "Haaaah..."
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nvlnarrator "I breathe in heavily...{w} I gotta get myself ready.{w} I'm usually one to delay things until I can no longer, but I'll take any money I can get...{w} else I'll fizzle out much too soon."
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nvlnarrator "I breathe in heavily...{w} I gotta get myself ready.{w} I'm usually one to delay things until I can no longer, but I'll take any money I can get...{w} or else I'll fizzle out much too soon."
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nvlnarrator "I lifelessly splash water on my face."
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nvlnarrator "I lifelessly splash water on my face."
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nvlnarrator "The feeling used to upset me, so I got used to only splashing enough to rub the dirt off my eyes, usually.{w} I don't think it'd bother me so much nowadays though."
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nvlnarrator "The feeling used to upset me, so I got used to only splashing enough to rub the dirt off my eyes, usually.{w} I don't think it'd bother me so much nowadays though."
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nvlnarrator "Turning to both my sides, I wonder what I should do with the uncontrollable mess my hair has become.{w} Better not to overthink it, or I'll overwhelm myself...{w} I'll just try tying it like
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nvlnarrator "Turning to both my sides, I wonder what I should do with the uncontrollable mess my hair has become.{w} Better not to overthink it, or I'll overwhelm myself...{w} I'll just try tying it like
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@ -649,22 +649,25 @@ label act2:
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null "Because you have no choice, right?"
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null "Because you have no choice, right?"
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show null boast forced at bouncetransition
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show null boast forced at bouncetransition
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null "Just like me!"
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null "Just like me!"
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nvlnarrator "Stop making shit up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w}
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nvlnarrator "Stop making shit up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w} Shut up.{w} SHUT UP.{w} SHUT UP.{w} SHUT UP.{w} SHUT UP.{w} SHUT UP.{w} SHUT UP.{w}
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Shut up."
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SHUT UP!!"
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show null boast serious at bouncetransition
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show null boast serious at bouncetransition
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null "We must be made of the same stuff."
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null "We must be made of the same stuff."
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null "Just two no-good girls that start nowhere and lead nowhere."
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null "Just two no-good girls that start nowhere and lead nowhere."
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nvlnarrator "I can't focus like this, so just shut up already!!!!!!!!{nw}"
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nvlnarrator "I CAN'T FOCUS LIKE THIS SO JUST SHUT UP ALREADY!!!!!!!!{nw}"
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irida "Mrs. ◯◯!!!!!"
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irida "Mrs. ◯◯!!!!!"
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incidental "I'm sorry?!"
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incidental "I'm sorry?!"
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advnarrator "I realize quickly how loud I yelled that out."
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advnarrator "I realize quickly how loud I yelled that out."
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irida "S,{w} Sorry.{w} I'm sorry."
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irida "S,{w} Sorry.{w} I'm sorry."
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irida "I meant...{w} I'm..."
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irida "I meant...{w} I'm..."
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advnarrator "My face goes ghostly pale."
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advnarrator "...... I look down, and stammer."
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irida "I'm here to meet with Mrs. ◯◯."
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irida "I'm here to meet with Mrs. ◯◯."
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irida "... Sorry."
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irida "... Sorry."
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show null boast smug at bouncetransition
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show null boast smug at bouncetransition
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null "..."
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null "..."
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hide null boast
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scene black with Fade(2, 1, 0)
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advnarrator "I don't wanna be here..."
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call static(1.8) from _call_static_1
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call static(1.8) from _call_static_1
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scene intersection_night
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scene intersection_night
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@ -843,7 +846,7 @@ label finale:
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irida "Did you really make me kill that girl or not?!!!!!"
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irida "Did you really make me kill that girl or not?!!!!!"
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show null boast forced at bouncetransition
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show null boast forced at bouncetransition
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null "I wonder..."
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null "I wonder..."
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irida "......{w} Y'know, before all of that, I almost thought we were starting to understand eachother better..."
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irida "......{w} Y'know, before all of that, I almost thought we were starting to understand each other better..."
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irida "I didn't think you'd change, or that it'd get any easier but..."
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irida "I didn't think you'd change, or that it'd get any easier but..."
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irida "I really thought you were starting to get closer to me."
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irida "I really thought you were starting to get closer to me."
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irida "Or at least enough not to do something like this!!"
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irida "Or at least enough not to do something like this!!"
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@ -1069,7 +1072,7 @@ label finale:
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advnarrator "NULL's breathing is heavily labored."
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advnarrator "NULL's breathing is heavily labored."
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advnarrator "Her chest heaves up and down, a noticeable effort just to pull enough air."
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advnarrator "Her chest heaves up and down, a noticeable effort just to pull enough air."
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advnarrator "She's been staring right at me every moment she can."
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advnarrator "She's been staring right at me every moment she can."
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advnarrator "Though it's a bit creepy, it only makes the moments where I cause her enough pain to make her eyes waver more satisfying."
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advnarrator "Though it's a bit creepy, it only makes the moments where I cause her enough pain to make her eyes waver satisfyingly."
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advnarrator "Yeah...{w} When she's looking at me all defiant, but as soon as I do something she can't help but wince..."
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advnarrator "Yeah...{w} When she's looking at me all defiant, but as soon as I do something she can't help but wince..."
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irida "...... I need more..."
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irida "...... I need more..."
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advnarrator "A creepy voice I didn't know I could speak in, muttered under my breath."
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advnarrator "A creepy voice I didn't know I could speak in, muttered under my breath."
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BIN
script.rpyc
BIN
script.rpyc
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