added borders to the NVL quickmenu
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parent
dbe058ca9f
commit
74bf842d73
3 changed files with 27 additions and 6 deletions
33
screens.rpy
33
screens.rpy
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@ -241,6 +241,8 @@ style choice_button_text is default:
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## The quick menu is displayed in-game to provide easy access to the out-of-game
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## menus.
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screen quick_menu():
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## Ensure this appears on top of other screens.
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@ -259,10 +261,29 @@ screen quick_menu():
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if mode == "say":
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style "quick_menu"
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textbutton _("Back") action Rollback()
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textbutton _("History") action ShowMenu('history')
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textbutton _("Skip") action Skip() alternate Skip(fast=True, confirm=True)
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textbutton _("Auto") action Preference("auto-forward", "toggle")
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frame:
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background Frame("gui/quick_button.png", 6, 6, 6, 6)
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padding (10, 3, 10, 8)
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textbutton _("BACK") action Rollback()
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frame:
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background Frame("gui/quick_button.png", 6, 6, 6, 6)
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padding (10, 3, 10, 8)
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textbutton _("HISTORY") action ShowMenu('history')
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frame:
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background Frame("gui/quick_button.png", 6, 6, 6, 6)
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padding (10, 3, 10, 8)
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textbutton _("SKIP") action Skip() alternate Skip(fast=True, confirm=True)
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frame:
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background Frame("gui/quick_button.png", 6, 6, 6, 6)
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padding (10, 3, 10, 8)
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textbutton _("AUTO") action Preference("auto-forward", "toggle")
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# textbutton _("Save") action ShowMenu('save')
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# textbutton _("Q.Save") action QuickSave()
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# textbutton _("Q.Load") action QuickLoad()
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@ -289,8 +310,8 @@ style quick_menu:
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# yalign 1.0
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style quick_menu_nvl:
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xalign 0.90
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yalign 0.93
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xalign 0.92
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yalign 0.95
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style quick_button:
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properties gui.button_properties("quick_button")
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