[gd_scene load_steps=3 format=3 uid="uid://idjf5lor2py2"] [ext_resource type="Texture2D" uid="uid://b1r22t327pigo" path="res://assets/flipper.png" id="1_duuhy"] [sub_resource type="ConcavePolygonShape2D" id="ConcavePolygonShape2D_duuhy"] [node name="Flipper" type="RigidBody2D"] [node name="Flipper" type="Sprite2D" parent="."] position = Vector2(-26, -3) texture = ExtResource("1_duuhy") offset = Vector2(26, 3) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("ConcavePolygonShape2D_duuhy")