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rain caliber 2025-02-03 00:08:50 -06:00
commit a673773183
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pinball/flipper.tscn Normal file
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[gd_scene load_steps=3 format=3 uid="uid://idjf5lor2py2"]
[ext_resource type="Texture2D" uid="uid://b1r22t327pigo" path="res://assets/flipper.png" id="1_duuhy"]
[sub_resource type="ConcavePolygonShape2D" id="ConcavePolygonShape2D_duuhy"]
[node name="Flipper" type="RigidBody2D"]
[node name="Flipper" type="Sprite2D" parent="."]
position = Vector2(-26, -3)
texture = ExtResource("1_duuhy")
offset = Vector2(26, 3)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("ConcavePolygonShape2D_duuhy")