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2985cf6793
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6 changed files with 27 additions and 9 deletions
BIN
audio/bgm/ANGEL_bulb.mp3
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audio/bgm/ANGEL_bulb.mp3
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audio/se/sliding_door_O.mp3
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audio/se/sliding_door_O.mp3
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audio/se/tableware_crash1.mp3
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audio/se/tableware_crash1.mp3
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images/cg/cg_takeover_hands.png
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images/cg/cg_takeover_hands.png
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After Width: | Height: | Size: 45 KiB |
36
script.rpy
36
script.rpy
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@ -312,15 +312,18 @@ label act1:
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advnarrator "I start to feel something wet and writhing wrapping itself around my arms."
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advnarrator "I start to feel something wet and writhing wrapping itself around my arms."
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advnarrator "No...{w} Not this...{w} Anything but this."
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advnarrator "No...{w} Not this...{w} Anything but this."
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advnarrator "The can I was holding is unceremoniously dropped onto the floor,"
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advnarrator "The can I was holding is unceremoniously dropped onto the floor,"
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# impact sound
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play sound tableware_crash1
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extend " making a loud metallic sound upon impact."
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extend " making a loud metallic sound upon impact."
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advnarrator "Looking down at my hands, I can see..."
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advnarrator "Looking down at my hands, I can see..."
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scene cg_takeover_hands with dissolve
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scene cg_takeover_hands with dissolve
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play music evil fadein 4.0
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play music evil fadein 4.0
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advnarrator "Entrails coil around both my arms, wrapped tightly into helixes."
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advnarrator "Entrails coil around both my arms, wrapped tightly into helixes."
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advnarrator "I know well by now they're just in my mind, but still...{w} I feel them."
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advnarrator "I know well by now they're just in my mind, but still..."
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play sound rubber_squeeze
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extend " I feel them."
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advnarrator "They're disgusting, alive, the feeling is all too convincing, it's so wet, and it won't stop pulsating."
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advnarrator "They're disgusting, alive, the feeling is all too convincing, it's so wet, and it won't stop pulsating."
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play sound rubber_squeeze
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advnarrator "I feel it all shifting up and down, sometimes wrapping tighter, eventually letting go."
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advnarrator "I feel it all shifting up and down, sometimes wrapping tighter, eventually letting go."
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advnarrator "It grosses me out like nothing else in the world..."
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advnarrator "It grosses me out like nothing else in the world..."
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advnarrator "If I focus on it much longer, I'll get dizzy and pass out."
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advnarrator "If I focus on it much longer, I'll get dizzy and pass out."
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@ -565,8 +568,11 @@ label act1:
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label act2:
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label act2:
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nvl clear
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nvl clear
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# street ambiance
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scene street with Fade(0, 1, 1.5)
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pause 1.5
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play ambient car_streets1 fadein 1.5 volume 0.4
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scene street with Fade(0, 0, 1.5)
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nvl show Dissolve(0.5)
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nvl show Dissolve(0.5)
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nvlnarrator "It's the middle of the day.{w} All kinds of people from different kinds of lives all rush, passing by one another,{w} some chatting, some just hurried..."
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nvlnarrator "It's the middle of the day.{w} All kinds of people from different kinds of lives all rush, passing by one another,{w} some chatting, some just hurried..."
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@ -624,14 +630,19 @@ label act2:
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advnarrator "It's always busy, and it's close enough that I can see the building as I'm crossing."
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advnarrator "It's always busy, and it's close enough that I can see the building as I'm crossing."
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advnarrator "Knowing I've nearly made it there, I exhale."
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advnarrator "Knowing I've nearly made it there, I exhale."
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advnarrator "My legs hurt already..."
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advnarrator "My legs hurt already..."
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scene street with dissolve
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scene black with dissolve
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irida "Haahh...{w} Here we are."
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irida "Haahh...{w} Here we are."
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advnarrator "Right.{w} Just walking here was easy enough, but now comes the really tough part."
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advnarrator "Standing in front of a sliding glass door, I look up to read the sign just above it."
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advnarrator "Yeah...{w} This is the place, alright."
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advnarrator "Most people will never hear about them in their lives, but this unremarkable company's name is forever engraved in my mind."
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irida "Ahhhh......"
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advnarrator "Right...{w} Just walking here was easy enough, but now comes the really tough part."
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advnarrator "It's time to talk with some people..."
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advnarrator "It's time to talk with some people..."
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advnarrator "My shoulders stiffen, and I step forwards."
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advnarrator "My shoulders stiffen, and I step forwards."
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# door opening, walking, idk any sfx that serve as decent transition
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play sound sliding_door_o volume 0.5
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pause 0.5
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play ambient base_noise1 volume 0.1
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scene receptiondesk with dissolve:
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scene receptiondesk with dissolve:
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truecenter
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truecenter
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zoom 0.7
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zoom 0.7
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@ -880,6 +891,7 @@ label finale:
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scene ceiling
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scene ceiling
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nvl clear
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nvl clear
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play ambient fanloop fadein 0.6
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nvl show Dissolve(0.6)
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nvl show Dissolve(0.6)
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nvlnarrator "I jerk up, finding myself back in my bed."
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nvlnarrator "I jerk up, finding myself back in my bed."
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@ -958,6 +970,7 @@ label finale:
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scene cg_pinned_1 with Fade(0.1, 0.2, 0.1)
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scene cg_pinned_1 with Fade(0.1, 0.2, 0.1)
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play sound knocking_a_wall
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play sound knocking_a_wall
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play ambient going_mad2 fadein 2.5 volume 0.5
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nvl show Dissolve(0.5)
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nvl show Dissolve(0.5)
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nvlnarrator "Before I know it, I find myself on top of NULL."
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nvlnarrator "Before I know it, I find myself on top of NULL."
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@ -1144,6 +1157,7 @@ label finale:
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play sound heavy_punch1
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play sound heavy_punch1
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extend " Die.{nw}"
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extend " Die.{nw}"
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stop ambient
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nvl hide Dissolve(0.5)
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nvl hide Dissolve(0.5)
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scene cg_pinned_3 with Dissolve(1.5)
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scene cg_pinned_3 with Dissolve(1.5)
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null "Haahh......{w} Haaaaaahh......"
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null "Haahh......{w} Haaaaaahh......"
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@ -1192,7 +1206,9 @@ label finale:
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null "Hh..."
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null "Hh..."
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advnarrator "She coughs, then focuses, trying to regain her breath."
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advnarrator "She coughs, then focuses, trying to regain her breath."
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advnarrator "Still, you have something to say?"
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advnarrator "Still, you have something to say?"
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null "Did...{w} Did that feel...{w} good?"
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null "Did...{w} Did that feel..."
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play music t1 fadein 3.5
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extend " good?"
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irida "...?!"
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irida "...?!"
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null "Make you feel better?"
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null "Make you feel better?"
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irida "What are you saying to me now?"
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irida "What are you saying to me now?"
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@ -1211,6 +1227,7 @@ label finale:
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irida "Just stop already."
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irida "Just stop already."
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pause 1.0
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pause 1.0
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show title with Fade(0, 0.2, 4.0)
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show title with Fade(0, 0.2, 4.0)
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stop music fadeout 2.5
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pause 2.0
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pause 2.0
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scene black with Fade(4.5, 3.0, 0)
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scene black with Fade(4.5, 3.0, 0)
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@ -1256,6 +1273,7 @@ label epilogue:
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pause 1.0
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pause 1.0
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scene cg_meeting_empty with Fade(0.0, 0.3, 1.5)
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scene cg_meeting_empty with Fade(0.0, 0.3, 1.5)
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advnarrator "And by now you must be aware too."
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advnarrator "And by now you must be aware too."
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play music angel_bulb fadein 1.5
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show null boast smug with dissolve
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show null boast smug with dissolve
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null "Welcome home, Irida..."
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null "Welcome home, Irida..."
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null "How was your day?"
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null "How was your day?"
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BIN
script.rpyc
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script.rpyc
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