diff --git a/audio/bgm/ANGEL_bulb.mp3 b/audio/bgm/ANGEL_bulb.mp3 new file mode 100644 index 0000000..15cb22e Binary files /dev/null and b/audio/bgm/ANGEL_bulb.mp3 differ diff --git a/audio/se/sliding_door_O.mp3 b/audio/se/sliding_door_O.mp3 new file mode 100644 index 0000000..1d64834 Binary files /dev/null and b/audio/se/sliding_door_O.mp3 differ diff --git a/audio/se/tableware_crash1.mp3 b/audio/se/tableware_crash1.mp3 new file mode 100644 index 0000000..2b57bd0 Binary files /dev/null and b/audio/se/tableware_crash1.mp3 differ diff --git a/images/cg/cg_takeover_hands.png b/images/cg/cg_takeover_hands.png new file mode 100644 index 0000000..571db83 Binary files /dev/null and b/images/cg/cg_takeover_hands.png differ diff --git a/script.rpy b/script.rpy index c1df89b..ff90437 100644 --- a/script.rpy +++ b/script.rpy @@ -312,15 +312,18 @@ label act1: advnarrator "I start to feel something wet and writhing wrapping itself around my arms." advnarrator "No...{w} Not this...{w} Anything but this." advnarrator "The can I was holding is unceremoniously dropped onto the floor," - # impact sound + play sound tableware_crash1 extend " making a loud metallic sound upon impact." advnarrator "Looking down at my hands, I can see..." scene cg_takeover_hands with dissolve play music evil fadein 4.0 advnarrator "Entrails coil around both my arms, wrapped tightly into helixes." - advnarrator "I know well by now they're just in my mind, but still...{w} I feel them." + advnarrator "I know well by now they're just in my mind, but still..." + play sound rubber_squeeze + extend " I feel them." advnarrator "They're disgusting, alive, the feeling is all too convincing, it's so wet, and it won't stop pulsating." + play sound rubber_squeeze advnarrator "I feel it all shifting up and down, sometimes wrapping tighter, eventually letting go." advnarrator "It grosses me out like nothing else in the world..." advnarrator "If I focus on it much longer, I'll get dizzy and pass out." @@ -565,8 +568,11 @@ label act1: label act2: nvl clear - # street ambiance - scene street with Fade(0, 1, 1.5) + + pause 1.5 + + play ambient car_streets1 fadein 1.5 volume 0.4 + scene street with Fade(0, 0, 1.5) nvl show Dissolve(0.5) nvlnarrator "It's the middle of the day.{w} All kinds of people from different kinds of lives all rush, passing by one another,{w} some chatting, some just hurried..." @@ -624,14 +630,19 @@ label act2: advnarrator "It's always busy, and it's close enough that I can see the building as I'm crossing." advnarrator "Knowing I've nearly made it there, I exhale." advnarrator "My legs hurt already..." - scene street with dissolve + scene black with dissolve irida "Haahh...{w} Here we are." - advnarrator "Right.{w} Just walking here was easy enough, but now comes the really tough part." + advnarrator "Standing in front of a sliding glass door, I look up to read the sign just above it." + advnarrator "Yeah...{w} This is the place, alright." + advnarrator "Most people will never hear about them in their lives, but this unremarkable company's name is forever engraved in my mind." + irida "Ahhhh......" + advnarrator "Right...{w} Just walking here was easy enough, but now comes the really tough part." advnarrator "It's time to talk with some people..." advnarrator "My shoulders stiffen, and I step forwards." - # door opening, walking, idk any sfx that serve as decent transition - + play sound sliding_door_o volume 0.5 + pause 0.5 + play ambient base_noise1 volume 0.1 scene receptiondesk with dissolve: truecenter zoom 0.7 @@ -880,6 +891,7 @@ label finale: scene ceiling nvl clear + play ambient fanloop fadein 0.6 nvl show Dissolve(0.6) nvlnarrator "I jerk up, finding myself back in my bed." @@ -958,6 +970,7 @@ label finale: scene cg_pinned_1 with Fade(0.1, 0.2, 0.1) play sound knocking_a_wall + play ambient going_mad2 fadein 2.5 volume 0.5 nvl show Dissolve(0.5) nvlnarrator "Before I know it, I find myself on top of NULL." @@ -1144,6 +1157,7 @@ label finale: play sound heavy_punch1 extend " Die.{nw}" + stop ambient nvl hide Dissolve(0.5) scene cg_pinned_3 with Dissolve(1.5) null "Haahh......{w} Haaaaaahh......" @@ -1192,7 +1206,9 @@ label finale: null "Hh..." advnarrator "She coughs, then focuses, trying to regain her breath." advnarrator "Still, you have something to say?" - null "Did...{w} Did that feel...{w} good?" + null "Did...{w} Did that feel..." + play music t1 fadein 3.5 + extend " good?" irida "...?!" null "Make you feel better?" irida "What are you saying to me now?" @@ -1211,6 +1227,7 @@ label finale: irida "Just stop already." pause 1.0 show title with Fade(0, 0.2, 4.0) + stop music fadeout 2.5 pause 2.0 scene black with Fade(4.5, 3.0, 0) @@ -1256,6 +1273,7 @@ label epilogue: pause 1.0 scene cg_meeting_empty with Fade(0.0, 0.3, 1.5) advnarrator "And by now you must be aware too." + play music angel_bulb fadein 1.5 show null boast smug with dissolve null "Welcome home, Irida..." null "How was your day?" diff --git a/script.rpyc b/script.rpyc index 60341d5..5d30d9b 100644 Binary files a/script.rpyc and b/script.rpyc differ