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6 changed files with 9 additions and 27 deletions

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@ -312,18 +312,15 @@ label act1:
advnarrator "I start to feel something wet and writhing wrapping itself around my arms." advnarrator "I start to feel something wet and writhing wrapping itself around my arms."
advnarrator "No...{w} Not this...{w} Anything but this." advnarrator "No...{w} Not this...{w} Anything but this."
advnarrator "The can I was holding is unceremoniously dropped onto the floor," advnarrator "The can I was holding is unceremoniously dropped onto the floor,"
play sound tableware_crash1 # impact sound
extend " making a loud metallic sound upon impact." extend " making a loud metallic sound upon impact."
advnarrator "Looking down at my hands, I can see..." advnarrator "Looking down at my hands, I can see..."
scene cg_takeover_hands with dissolve scene cg_takeover_hands with dissolve
play music evil fadein 4.0 play music evil fadein 4.0
advnarrator "Entrails coil around both my arms, wrapped tightly into helixes." advnarrator "Entrails coil around both my arms, wrapped tightly into helixes."
advnarrator "I know well by now they're just in my mind, but still..." advnarrator "I know well by now they're just in my mind, but still...{w} I feel them."
play sound rubber_squeeze
extend " I feel them."
advnarrator "They're disgusting, alive, the feeling is all too convincing, it's so wet, and it won't stop pulsating." advnarrator "They're disgusting, alive, the feeling is all too convincing, it's so wet, and it won't stop pulsating."
play sound rubber_squeeze
advnarrator "I feel it all shifting up and down, sometimes wrapping tighter, eventually letting go." advnarrator "I feel it all shifting up and down, sometimes wrapping tighter, eventually letting go."
advnarrator "It grosses me out like nothing else in the world..." advnarrator "It grosses me out like nothing else in the world..."
advnarrator "If I focus on it much longer, I'll get dizzy and pass out." advnarrator "If I focus on it much longer, I'll get dizzy and pass out."
@ -568,11 +565,8 @@ label act1:
label act2: label act2:
nvl clear nvl clear
# street ambiance
pause 1.5 scene street with Fade(0, 1, 1.5)
play ambient car_streets1 fadein 1.5 volume 0.4
scene street with Fade(0, 0, 1.5)
nvl show Dissolve(0.5) nvl show Dissolve(0.5)
nvlnarrator "It's the middle of the day.{w} All kinds of people from different kinds of lives all rush, passing by one another,{w} some chatting, some just hurried..." nvlnarrator "It's the middle of the day.{w} All kinds of people from different kinds of lives all rush, passing by one another,{w} some chatting, some just hurried..."
@ -630,19 +624,14 @@ label act2:
advnarrator "It's always busy, and it's close enough that I can see the building as I'm crossing." advnarrator "It's always busy, and it's close enough that I can see the building as I'm crossing."
advnarrator "Knowing I've nearly made it there, I exhale." advnarrator "Knowing I've nearly made it there, I exhale."
advnarrator "My legs hurt already..." advnarrator "My legs hurt already..."
scene black with dissolve scene street with dissolve
irida "Haahh...{w} Here we are." irida "Haahh...{w} Here we are."
advnarrator "Standing in front of a sliding glass door, I look up to read the sign just above it." advnarrator "Right.{w} Just walking here was easy enough, but now comes the really tough part."
advnarrator "Yeah...{w} This is the place, alright."
advnarrator "Most people will never hear about them in their lives, but this unremarkable company's name is forever engraved in my mind."
irida "Ahhhh......"
advnarrator "Right...{w} Just walking here was easy enough, but now comes the really tough part."
advnarrator "It's time to talk with some people..." advnarrator "It's time to talk with some people..."
advnarrator "My shoulders stiffen, and I step forwards." advnarrator "My shoulders stiffen, and I step forwards."
play sound sliding_door_o volume 0.5 # door opening, walking, idk any sfx that serve as decent transition
pause 0.5
play ambient base_noise1 volume 0.1
scene receptiondesk with dissolve: scene receptiondesk with dissolve:
truecenter truecenter
zoom 0.7 zoom 0.7
@ -891,7 +880,6 @@ label finale:
scene ceiling scene ceiling
nvl clear nvl clear
play ambient fanloop fadein 0.6
nvl show Dissolve(0.6) nvl show Dissolve(0.6)
nvlnarrator "I jerk up, finding myself back in my bed." nvlnarrator "I jerk up, finding myself back in my bed."
@ -970,7 +958,6 @@ label finale:
scene cg_pinned_1 with Fade(0.1, 0.2, 0.1) scene cg_pinned_1 with Fade(0.1, 0.2, 0.1)
play sound knocking_a_wall play sound knocking_a_wall
play ambient going_mad2 fadein 2.5 volume 0.5
nvl show Dissolve(0.5) nvl show Dissolve(0.5)
nvlnarrator "Before I know it, I find myself on top of NULL." nvlnarrator "Before I know it, I find myself on top of NULL."
@ -1157,7 +1144,6 @@ label finale:
play sound heavy_punch1 play sound heavy_punch1
extend " Die.{nw}" extend " Die.{nw}"
stop ambient
nvl hide Dissolve(0.5) nvl hide Dissolve(0.5)
scene cg_pinned_3 with Dissolve(1.5) scene cg_pinned_3 with Dissolve(1.5)
null "Haahh......{w} Haaaaaahh......" null "Haahh......{w} Haaaaaahh......"
@ -1206,9 +1192,7 @@ label finale:
null "Hh..." null "Hh..."
advnarrator "She coughs, then focuses, trying to regain her breath." advnarrator "She coughs, then focuses, trying to regain her breath."
advnarrator "Still, you have something to say?" advnarrator "Still, you have something to say?"
null "Did...{w} Did that feel..." null "Did...{w} Did that feel...{w} good?"
play music t1 fadein 3.5
extend " good?"
irida "...?!" irida "...?!"
null "Make you feel better?" null "Make you feel better?"
irida "What are you saying to me now?" irida "What are you saying to me now?"
@ -1227,7 +1211,6 @@ label finale:
irida "Just stop already." irida "Just stop already."
pause 1.0 pause 1.0
show title with Fade(0, 0.2, 4.0) show title with Fade(0, 0.2, 4.0)
stop music fadeout 2.5
pause 2.0 pause 2.0
scene black with Fade(4.5, 3.0, 0) scene black with Fade(4.5, 3.0, 0)
@ -1273,7 +1256,6 @@ label epilogue:
pause 1.0 pause 1.0
scene cg_meeting_empty with Fade(0.0, 0.3, 1.5) scene cg_meeting_empty with Fade(0.0, 0.3, 1.5)
advnarrator "And by now you must be aware too." advnarrator "And by now you must be aware too."
play music angel_bulb fadein 1.5
show null boast smug with dissolve show null boast smug with dissolve
null "Welcome home, Irida..." null "Welcome home, Irida..."
null "How was your day?" null "How was your day?"

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