diff --git a/screens.rpy b/screens.rpy index a953a85..97f5a59 100644 --- a/screens.rpy +++ b/screens.rpy @@ -246,20 +246,27 @@ screen quick_menu(): ## Ensure this appears on top of other screens. zorder 100 + $ mode = renpy.get_mode() + if quick_menu: hbox: style_prefix "quick" - style "quick_menu" + + if mode == "nvl": + style "quick_menu_nvl" + + if mode == "say": + style "quick_menu" textbutton _("Back") action Rollback() textbutton _("History") action ShowMenu('history') textbutton _("Skip") action Skip() alternate Skip(fast=True, confirm=True) textbutton _("Auto") action Preference("auto-forward", "toggle") - textbutton _("Save") action ShowMenu('save') - textbutton _("Q.Save") action QuickSave() - textbutton _("Q.Load") action QuickLoad() - textbutton _("Prefs") action ShowMenu('preferences') + # textbutton _("Save") action ShowMenu('save') + # textbutton _("Q.Save") action QuickSave() + # textbutton _("Q.Load") action QuickLoad() + # textbutton _("Prefs") action ShowMenu('preferences') ## This code ensures that the quick_menu screen is displayed in-game, whenever @@ -277,6 +284,10 @@ style quick_menu: xalign 0.5 yalign 1.0 +style quick_menu_nvl: + xalign 0.90 + yalign 0.93 + style quick_button: properties gui.button_properties("quick_button") diff --git a/screens.rpyc b/screens.rpyc index 4cdb8df..2e41e41 100644 Binary files a/screens.rpyc and b/screens.rpyc differ