edited game menu screen, as well as some menu spacing and accent colors to fit
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8 changed files with 6 additions and 3 deletions
6
gui.rpy
6
gui.rpy
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@ -25,7 +25,7 @@ define config.check_conflicting_properties = True
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## The colors of text in the interface.
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## An accent color used throughout the interface to label and highlight text.
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define gui.accent_color = '#cc0000'
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define gui.accent_color = '#ffffff'
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## The color used for a text button when it is neither selected nor hovered.
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define gui.idle_color = '#888888'
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@ -46,8 +46,8 @@ define gui.insensitive_color = '#8888887f'
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## Colors used for the portions of bars that are not filled in. These are not
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## used directly, but are used when re-generating bar image files.
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define gui.muted_color = '#510000'
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define gui.hover_muted_color = '#7a0000'
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define gui.muted_color = '#9e9e9e'
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define gui.hover_muted_color = '#c7c7c7'
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## The colors used for dialogue and menu choice text.
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define gui.text_color = '#ffffff'
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